Pickleball group management
New partners. More good games.
Build singles or doubles lineups, rotate partners or keep your pair, and follow the standings as you play.
How DinkJar helps
- Set court count and max players for a bigger session.
- Use RSVPs to build the player pool before game day.
- Show or hide the complete matchup list before and during play.
- Record one-tap winners in the full plan or use Quick Log between games.
A twelve-player session across three courts
Set three courts and invite twelve players. Generate the match plan so everyone can see their teammates, opponents, and court. Players score their own matches; the captain can enter results for courts that did not keep score.
- Set the court count and confirm who is playing.
- Review the generated matchups before the first game.
- Have one scorer start each match to avoid competing score entries.
- Save results into the shared game day, then follow the next planned matchup.
Who this is for
Four friends or a full set of courts. Keep everyone’s next matchup in view.
Game-day workflow
Schedule the session
Set time, courts, capacity, and location.
Fill the roster
Players RSVP and the captain sees the pool.
Run and record the day
Follow match numbers and courts, then score between games or save all results together.